I'm trying to "upgrade" a complex OpenGL app that I've build using Qt 4.8.6 to Qt 5.7.0 . Unfortunately (as expected), they did not work, none of them, from the simplest code to the more complex stuff, compile errors everywhere (usually starting with "___IMP___" for some reason), Here's the build log for tut01_intro\triangle.cpp: What you need is to add the -lGL in your linker options. && E:\MABS\msys64\mingw32\bin\ccache.exe gcc -mthreads -mtune=generic -O2 -pipe -Wall -Winline -W -Wformat-security -Wpointer-arith -Wdisabled-optimization -Wno-unknown-pragmas -Wdeclaration-after-statement -fstrict-aliasing -O3 -DNDEBUG -pipe -static-libgcc -static-libstdc++ tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj -o tools\tiffgt.exe -Wl,--major-image-version,0,--minor-image-version,0 libtiff/libtiff.a port/libport.a -Wl,-Bstatic -lglut -Wl,-Bdynamic -lopengl32 -lglu32 -Wl,-Bstatic -lz -ljpeg -llzma -lzstd -Wl,-Bdynamic -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd . Although I linked files bit differently in DevC++, there were no errors or warnings. Well how can I set up a window for my project then (and get keyboard actions etc.)? After spending the last four hours trying to get this working, I'm resorting to asking for help. Unless I add LIBS += -lglu32 -lopengl32 -lfreeglut I can't . And it worked. rev2023.3.3.43278. I can tell you that you probably don't need it. It just mean that the compiler wasn't able to find some function, in this case glutInitWithExit. email is in use. With over 10 pre-installed distros to choose from, the worry-free installation life is here! Looks like your connection to Qt Forum was lost, please wait while we try to reconnect. Undefined References to _imp____glew* functions with minGW gcc MinGW64 undefined reference linking yaml-cpp program with mingw-w64 + cmake Linking issue with libcrypto: undefined reference to `__imp__CertFreeCertificateContext' MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' mingw64 . OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8, #include #ifndef GLUT_DISABLE_ATEXIT_HACK #define GLUT_DISABLE_ATEXIT_HACK #endif, Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). UNSOLVED OpenGL fixed function in Qt 5.7.0 Build Issue. Undefined reference - should there be a difference between `a = -b;` and `a = -1*b;` and `a = 0-b` in C++? As a windows application or console? How do I align things in the following tabular environment? Understand that English isn't everyone's first language so be lenient of bad
Polecam rzuci okiem na QOpenGLWidget. The two functions that are highlighted work just fine, and they are defined in one of the freeglut libraries: As per ben10's suggestion, I enabled CMAKE_EXPORT_COMPILE_COMMANDS before modifying anything in my CMake file, and this was generated: After that, I modified CMakeLists.txt according to what ben10 recommended, and now it won't compile. , _13754: ok that solved the exit problem Why do small African island nations perform better than African continental nations, considering democracy and human development? I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". Do you need your, CodeProject,
Provide an answer or move on to the next question. First confirm that you have a OpenGL32 and FreeGLUT library. My feeling is you're not linking with GLUT::GLUT, but I can't verify that. This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL). You need to link to the library that contains the compiled Enum class that you are trying to subclass. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Open the codeblocks editor and open your file/project. Re: undefined reference to glClear. The content must be between 30 and 50000 characters. Using Visual C++, I check under Project->Settings, and hit the Link tab. GLUT is typically built with the "/MD" option (the CRT with multithreading DLL support), but the Visual C++ linker default is "/ML" (the single threaded CRT). Leiarchy9. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? How do you ensure that a red herring doesn't violate Chekhov's gun? For GLUT, it needs 'glut32.lib', etc. You may have figured it out. Your browser does not seem to support JavaScript. I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. One workaround to this issue is requiring users to always link with the same CRT as GLUT is compiled with. My case : I switched the lib files and bin file from 64bit to 32bit. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. > undefined reference to `__imp___glutCreateWindowWithExit', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x8e):
I want to learn different API's, and decided to start with OpenGL. Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? To use llibGlut32.a as it's known, Goto Project->Build Options. thanks @AlexReinking! How do I connect these two faces together? Make sure it is before the glut include as above. For example, for #include I make sure I have opengl32.lib referenced. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. does devcpp 5 already link them or somethin? glut32 glu32 If you are using MinGW then these should be located in the lib directory with the names of either "libopengl32.a" and "libfreeglut.a"/"libglut32.a"(if you are using glut) or "opengl32.lib" and "freeglut.lib". Hi, folks, I installed a new IDE called Code::Blocks after using DevC++ quite a while and now Ive almost completely moved to use Code::Blocks. Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use. Thanks for contributing an answer to Stack Overflow! Does the author's website where you got it from have any "how to use & compile instructions"? Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. Hi, I do not want to use visual studio express because microsoft just wants your cc and they are trying to kill opengl so there is no point to use their compiler. MinGWGLUT'_imp ____ glutInitWithExit @ 12' Pythonc ++noob MinGWfreeglut If the executable is linked with a different CRT from the GLUT DLL, the GLUT DLL will not share the same CRT static data seen by the executable. if so maybe try to create a shell script file and using g++ function build those files using the shell script file. Click next and give it a name and point to where you want the project saved too. Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. #include How to link libraries with NetBeans? Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. I don't have that source so I cannot be certain of precisely what's required. Don't tell someone to read the manual. __imp_glut* errors. people to yell at you for not paying attention!! Likewise if you need glut or glu library functions you want -lglut -lglu respectively. [edit:] "undefined reference" is saying it can't find what is referenced in the glut.f header file. spelling and grammar. Need to see your code in order to say what you are doing wrong. C:Temp\ccjC3KZ3.o:test.c:(.text+0x28): undefined reference to `__imp___glutInitWithExit' glut32.lib I was experiencing the same problem as you when I first used FreeGLUT. So I want to use Dev C++ gcc from the command line to compile code instead of vs. > undefined reference to `__imp_glutMainLoop'. vegan) just to try it, does this inconvenience the caterers and staff? How did you setup the project? I had similar problems using MinGW, which I believe Dev C++ is built around and this solved my link problems. But I could suggest alternate libraries for window management. Do you definitely have the most recent version of Code::Blocks, as those errors appear to be in the OpenGL headers themselves. I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. Everything is there, you just need to take the time to follow them. Qt 3D scatter graph: how can I adjust the scale of an axis. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? You need to link to the GL library. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12', C++ error: undefined reference to 'clock_gettime' and 'clock_settime', C++ Undefined Reference to vtable and inheritance, Undefined reference to _Unwind_Resume and __gxx_personality_v0, undefined reference to `pthread_create' Error when making C++11 application with ASIO and std::thread, Undefined reference to 'dlsym' and 'dlopen', undefined reference to and non-virtual thunk to, Undefined reference to `typeinfo for class' and undefined reference to `vtable for class', MinGW + Boost: undefined reference to `WSAStartup@8', Ubuntu 13.10 C++ OpenGL GLUT - linking issues - undefined reference to `glClearColor', SDL 2 Undefined Reference to "WinMain@16" and several SDL functions, Undefined reference to `yylex' in yyparse() while compiling using g++, bison and flex, undefined reference to `boost::chrono::system_clock::now()' - Boost, and cpp-netlib, Undefined reference to boost::python::detail::init_module and friends, Undefined reference to QMediaPlayer and QVideoWidget, Undefined reference error with new filesystem library and clang++7, GLEW and glfw compile error: undefined reference to symbol 'XConvertSelection', Link error: undefined reference to EVP_CIPHER_CTX_ and EVP_CIPHER_CTX_init, undefined reference to constructors and destructors, undefined reference to WinMain@16 when using boost with MinGW, gcc undefined reference even though ld finds the library and it contains the desired function, mingw building error: undefined reference to `__chkstk_ms', undefined reference to `libintl_gettext' with MinGW/MSYS and CMake, Fixing undefined reference to dlopen and dlcose, undefined reference to `__sync_val_compare_and_swap_4' error at compilation, using gcc 4.1.1 and 4.2.0 for Sparc v8 target, undefined reference to `WinMain' : When using Cygwin, SDL2 and Netbeans. Don't tell someone to read the manual. Make sure all libraries and setttings are the same. What are the differences between a pointer variable and a reference variable? Programming requires a great deal of brainpower and attention to details. Does Counterspell prevent from any further spells being cast on a given turn? Then link your code to freeglut (libfreeglut.a) and it should work. Using Visual C++, I check under Project->Settings, and hit the Link tab. Now let's move to the glut errors i.e. 0. Chances are they have and don't get it. Author. almost as if it isnt reading the glut and gl library files but like i said before i have not seen one dll for gl glut or glu. It will find the glut.h file you need. This is a quick answers forum. mingw building error: undefined reference to `__chkstk_ms'. If you figured it out even then there are guys in this problem as I was once and I'd they read this answer then they will surely get some help. #pragma comment(lib,"glaux.lib, =>>=>>=>>C/C++=>>=>> _DENUG, #include , https://blog.csdn.net/zhongjling/article/details/7532128, http://apps.hi.baidu.com/share/detail/31027308. now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: And be very careful to add the GLUT/FreeGLUT library before the OpenGL library. The other errors are because the program isn't linking with openGL libraries. With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. Making statements based on opinion; back them up with references or personal experience. Why is there a voltage on my HDMI and coaxial cables? CrazyEddie: "I don't like GUIs". As a quickfix you can obviously rename this either in the project settings or rename the file itself. The FreeGLUT library can have a different name depending on the generator but it will include the word "freeglut" in it. Which tutorial are you working off of OP? Did you not get this issue in DevC++? I had the same problem as you with devcpp, and this #define solved mine. Now you should not receive the undefined reference to __imp_gl* errors. Your PRO file probably need a LIBS entry to suit. Now what you need to do is add those libraries to your project. There are precompiled MinGW binaries linked on the project page, you can also compile the library yourself. it isn't. [106/123] oslc emitter FAILED: src/shaders/emitter.oso C:/_/mingw-w64-openshadinglanguage/src/build-CLANG32/src/shaders/emitter.oso cmd.exe /C "cd /D C . You could do that by clicking on Tools - Compiler Options - Directories tab - and here add a path to the GL include folder. @AlexReinking I'd love to see more of these articles, nice work! GLUT 3.7 has its own built-in workaround where the executable's "exit" function pointer is covertly passed to GLUT. Asking for help, clarification, or responding to other answers. If you get undefined references to functions when trying to statically link freeglut into your application, check your preprocessor definition and linker flagsstatic linking will fail if you forget to define "FREEGLUT_STATIC", or if you have defined it but are linking against wrong libraries. You made reference to not being able to find .dll files installing OpenGL provides you with the .dll files you need, but it doesnt necessarily put them anywhere where theyd be easy to get at. I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. I want to learn OpenGL programming and I tryed to create a pojects on Code::Blocks. after i have linked -lopengl32 -lglu32 Not the answer you're looking for? Youd have to setup your development software to look in the directory where the files are kept. #pragma comment(lib,"GLU32.LIB") I'm trying to get freeGLUT to work with MinGW. polymorphic functions), Polynomial operations using operator overloading. If a question is poorly phrased then either ask for clarification, ignore it, or. windows64. Error with GNU Linker (MingW Version) ld.exe File Format Not Recognized, Hot to repeat a value on top in notepad from datatable, Problem with configuring the source code with mingw "help", Text render difference between Notepad and Notepad ++. Wasn't "libglut32.a" depricated or something like that? It is suggesting that you are missing a file in your sol'n is the glut.cpp file included in the sol'n? spelling and grammar. #include This
The trick is to remember that if you use any functions from included header files that . Maybe you need to check how the dll is being used. Installing my file would make this clearer. Only users with topic management privileges can see it. Click next again and where it asks where Glut is, point to : C:\Program Files (x86)\CodeBlocks\MinGW. I reinstalled both MinGW and glut and I'm still getting the same result. and everyone always gives really stupid non-answers. I think you may need to add this line: #define GLUT_DISABLE_ATEXIT_HACK#include "gl/glut.h". Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. logs.zip collected by media-autobuild suite, [93/129] Linking C executable tools\tiffgt.exe, cmd.exe /C "cd . Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? January 12, 2004 08:22 AM. Windows 7 32bit, Qt 4 and 5. if you download my file, there's a readme in the MinGW>freeglut directory. now that im usin the new devcpp i have these errors. Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. Or (and this is what I do to prevent any doubt), I simply take the important dll files (glut32.dll, opengl32.dll, etc), and copy them into my Windows/System folder. [This message has been edited by nexusone (edited 02-04-2004). which is why i need help. - define GLEW_STATIC in the preprocessor. +1 (416) 849-8900. Linking. Chances are they have and don't get it. o and this is with the newer devcpp. undefined reference to WinMain@16 when using boost with MinGW. All rights reserved. If you create is as a windows program, you may need to live this bit of code out on DEV-C++, #pragma comment(linker, /subsystem:windows /entry:mainCRTStartup), nope it didnt work But here is a link which explain on how to install GLUT and setup the linker options. 1>test.obj : error LNK2019: SiftGPU96, opengl OpenGL, openGL
Pythonc ++noob MinGWfreeglut , 64.dll glut.hgl.hglu.h , System32SysWOW64glut32.dll, cedet-semanticparsinglinuxjiffies.hsemantic-idle-summary-idle-function-Arithmetic error, Visual Studio 2013 ExpressWindows XPbuild, pipeC.Net Compact Framework, SetWindowsHookEx + WH_CBT less, MinGWGLUT'_imp ____ glutInitWithExit @ 12'. Postby Ident Sat Aug 26, 2017 4:38 pm. . c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x67):glcode.cpp: undefined reference to `__glutCreateMenuWithExit@8. 132. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? I set up CLion, MinGW and added the appropriate freeglut files into MinGW. (1)My version of Dev-Cpp is 4.9.9.2. In link libraries I have: The top option (of which they're both children) will add the library to both) Select Linker . g++ ./path/to/files.cpp ./path/to/allfile.cpp -o outputfile -lGL -lglut. ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. The easiest solution in your case: download freeglut library (a free GLUT replacement). MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' GLEW and glfw compile . Answered by Stinomus 11 in a post from 13 Years Ago. xlscsv, ^0^: watch the verbose compiler/linker output. Pythonc++ MinGW freeglut: 64 .dll glut.hgl.hglu.h! Further to <<_Superman_>>'s suggestion - since you're using Code::Blocks on Windows, your most likely compiler chain is MinGW. Please elaborate and be specific. Why are non-Western countries siding with China in the UN? C. ChrisW67 19 May 2013, 15:35. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171):
Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. Oh, and Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. They even explain how to compile with g++. The error suggests that it is not being referenced/linked in. But in case you haven't, go give it a try and also download the latest version of FreeGLUT binary release which is 3.2.1 from their official website. dwarf99 Author. ], lol Provide an answer or move on to the next question. > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x109):
EDIT: awesome article on CMake shared/static builds link. lol but now i have these errors. What sort of strategies would a medieval military use against a fantasy giant? On Debian Stretch, compiling CB Trunk against wxWidgets 3.0. How to map optical flow field (float) to pixel data (char) for image warping? gdi32, Powered by Discourse, best viewed with JavaScript enabled. Although I linked files bit differently in DevC++, there were no errors or warnings. Doing the reverse will again show those errors. Something with the naming is indeed wrong here, this could be a CEGUI bug in the configuration you use. Copyright 2023 www.appsloveworld.com. If so, what are they? CLion + MinGW Test CMake run finished with errors. To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. Also are you using the openGL librarys supplied with DEV-C++? That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include in First line of the code. What is an undefined reference/unresolved external symbol error and how do I fix it? exit.c:(.text.exit+0x18): undefined reference to `_exit' collect2.exe: error: ld returned 1 exit status While testing I compiled a simple hello World using arm-none-eabi-gcc This was successful after adding --specs=nosys.specs to the command. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' undefined reference to WinMain@16 when using boost with MinGW; mingw building error: undefined reference to `__chkstk_ms' How to fix undefined reference to `__imp_WSACleanup' (Boost.Asio) in CLion; undefined reference to '_WSAStartup@8'. You need to add more information like what were you trying to do? OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8 #include #ifndef GLUT_DISABLE_ATEXIT_HAC Re: Linker error: undefined reference to symbol 'glClear'. ", E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x28b): undefined reference to `_imp____glutInitWithExit@12', E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x567): undefined reference to `_imp____glutCreateWindowWithExit@8', CPPFLAGS: -D_FORTIFY_SOURCE=0 -D__USE_MINGW_ANSI_STDIO=1, CFLAGS: -mthreads -mtune=generic -O2 -pipe, CXXFLAGS: -mthreads -mtune=generic -O2 -pipe, LDFLAGS: -pipe -static-libgcc -static-libstdc++. I have three books that I am using to learn opengl: ope So, I created a new empty project and in 'build options' > search directories > compiler I put the folder adress that contains freeglut's include files. I love it. > undefined reference to `__imp_glEnd', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x14b):
lol now i have yet another error in devcpp -lglut32. With attitude like that, you are on your own. Some other things I can think of: - Make sure you include GLEW first, then glut. https://stackoverflow.com/questions/21210895/, java - javaWindows, c++ - session LVS_EX_DOUBLEBUFFER , opengl - MonoDevelop (Linux) OpenGL , https://stackoverflow.com/questions/21210895/, javascript - Node.js Touchless (XCOPY) Windows , java - Sonar : Windows 7 : Throwing error against jdbc on start. []QT undefined reference errors when trying to compile Hedge 2011-04-13 23:18:19 15538 2 c++ / qt / linker / header-files Have I to do the same thing that hamoid as well, and in that case, where i have to copy the libraries, which folder. Are you getting some compiler/runtime errors? glut32.dllSystem32SysWOW64, c++ - MinGW GLUT '_imp____glutInitWithExit@12' Stack Overflow 1 310 720, 1.1:1 2.VIPC, __imp____glutInitWithExit@12, OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8 #include #ifndef GLUT_DISABLE_ATEXIT_HAC. C++ Inhertiance: function signatures for base type not working with derived type, How to template a data structure within a class all in-line (same .h file), Different behaviors algorithm when working with a UTF8 on different operating systems. Third, if you're using glut then the lib is (usually) called glut32, not glut, so check what the name of the .lib or .a file actually is. Connect and share knowledge within a single location that is structured and easy to search. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? #include You're probably missing a reference to the glut library. > undefined reference to `__imp_glutInitWindowPosition', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x196):
Setting Up GLUT for Win32 With MinGW glut These were all functioning mini games by the way. If you dont know how to do that just add the following lines in your source code: I know that this question is over 3 years old. Search. ->everyone always gives really stupid non-answers. On Windows 7 64 bit and Windows 10 32 bit. Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. [Solved]-OpenMP undefined reference to `_CRT_fenv' and `_setargv'-C++. I'm a student working with OpenGL in C++. Steps to Setup OpenGL (GLUT) in CodeBlocks: Step - 1. Why does Mister Mxyzptlk need to have a weakness in the comics? > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xe7):
#!/bin/bash. I assume I've set something up wrong, or I haven't installed something I require. Compiling Rust static library and using it in C++: undefined reference, c++ and mongodb - can't compile - undefined reference to `boost::system::generic_category(), Attach custom object to QStandardItem in Qt.
i have dled also the glut libraries and the dlls and so on, well? Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : add_library(libfreeglut SHARED.) +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c):
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