Download Megabot Battle Arena mod app for windows PC Laptop / Desktop or Mac Laptop [2023]Ready to be the next CHAMPION? Replacing trophies and stickers with spirits was quite a controversial move, particularly as they no longer come with a little flavor text describing the character they represent. Others from this batch, like Peach, Sheik, and Pac-Man, are more rare but show strong results from the few specialists that do pilot them. Sephiroth, from Final Fantasy VII, uses his iconic sword called Masamune, which is the longest blade in the game. The pink ball of perfection is just as angry as ever and has the move set to prove it. Since he is a heavyweight fighter, launching and doing KO on him will not be easy. You can then jump while in midair by tapping up or tapping or again.". Sonics down aerial can land a meteor smash attack on an enemy. He also has versatile KO moves, which can be executed during mid-percentage. 40. Kazuya has a lot of moves and good combat power. #1. That being said, these characters are very, very good and are still among the best in terms of matchup spreads, kit strength, and consistent representation at the highest levels. Furthermore, like most fighters in our D-tier, Little Mac too suffers from poor recovery. Thanks! For DI out, you jump the same directions as no DI, but then you wait a little bit, and fastfall back air. They have a decent zoning capability to apply pressure on an opponent. He has a good grab range and can build up percentage quickly by mixing Pikmin and grab-based attacks. However, Chrom is strictly a close combat fighter, so he may not be a great fit for players who look for a ranged fighter. How to short hop in Super Smash Bros Ultimate | AllGamers This page was last edited on October 23, 2022, at 07:47. Bowser is probably the heaviest fighter in Super Smash Bros Ultimate. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Donkey Kong is a high-weight fighter who deals powerful close combat and knockback attacks. 3DS FC. Due to his very high weight, Wario has good survivability as he is not that easy to knockback. Not only his attacks are strong, Donkey Kong has also got powerful throws, making his movesets pretty good for a heavy fighter. 7. Other than smash attacks, he does not have a good number of kill options. However, Min Min does not have a decent range at this attack type. For the most part, theyre still seen as being good but hard to make the argument for among the best. Fans of Super Smash Bros. Bowser Jr has a strong zoning playstyle which makes this fighter a great pick against mid-sized opponents. The resulting jump force formula is (sm)+a-g. Hero uses a shield to block incoming projectiles. Fox is another excellent pick when it comes to combo versatility, amazing horizontal and vertical recovery, and getting in and out of combat. This website uses cookies to improve your experience. However, he also has a pretty bad recovery. This also makes it difficult for a player using the Wii Remote-only control scheme to perform up tilts. Despite all the advantages, the fighter does not have good vertical recovery. 19% (sweetspot), 16.5% (close) 19.57% (sweetspot), 16.995% (close). Because characters can jump while shielding (excluding Yoshi in Super Smash Bros. Melee and Super Smash Bros. Brawl, due to his unique shield), this allows usage of up smashes (and up special moves as well) without having to drop the shield. Fast Final Smash Meter - Increases FS meter charging speed. Immediately following Super Smash Bros. Ultimate's release, King K. Rool near instantly amassed a reputation for being overpowered.While harder to push off the stage, heavy characters historically tend to struggle in the franchise. Other than that, Young Links bombs detonate automatically. The Up Tilt also allows for effective juggling. This puts the fighter at a severe disadvantage in a location with only one gatherable resource. Terry is a heavyweight fighter in the A-rank Smash Ultimate tier list. Her down smash and paralyzer are powerful and can stun/paralyze opponents, giving enough time to land more combos. All characters can also jump a second time in midair, providing they are not attacking, air dodging, helpless, in hitstun, or have used it already. Top 10 Smash Ultimate Characters with the Highest Jump Rooftop Snipers is a pixel-style shooting game where you have to shoot famous characters off of the roof . Most Super Smash Bros Ultimate fighters have meteor smash on down smash; Yoshi has it on forward aerial. Doodleman999 4 yr. ago. July 8, 2021 8:00 AM. His counterattack allows the fighter to retaliate. There are also more complicated jumps that involve other inputs. Create the ultimate fighting robot and battle your way to the top of Megabot Battle Arena! It is performed by pressing Up on the control stick, or the X or Y buttons with the GameCube and classic controller, or the C button on the Wii Remote and Nunchuk. Other than that, Snake has also got a very powerful knockback and many options to KO an opponent. Donkey Kong has been a staple of the series for a long time and is one of the best fighters from Super Smash Bros. 64. Powerful: Luigi - Super Jump Punch. Lastly, note that due to Smash Ultimates massive cast, the characters are NOT ranked within their tiers, but are instead ordered by their difficulties. Weve got you covered. However, he also comes with a few projectiles-based attacks, which makes the fighter the best of both worlds. However, regardless of the many good things about the fighter, his low agility, slow melee, and projectile attacks weigh him down. Unlike later games, a character's gravity (g) is also applied on the same frame as a grounded jump. Super Smash Bros. Ultimate: Tips & Tricks | iMore The ability of the Pokemon trainer to switch Pokemon on the fly makes the fighter highly unpredictable. Besides Joker, R.O.B is probably the only fighter in our S-ranking of smash tier list who is the best at horizontal and vertical recovery. When you factor in the amount of units sold (as of Jan. 3, 2019) and assume that everyone plays the same character online, then the highest GSP could be anywhere around six to seven million points . This website uses cookies to improve your experience while you navigate through the website. That being said, we have seen some pop-off moments from characters like Lucas, Corinn, and Ice Climbers that do allow them to have some arguments for eventual entry into the tier above them time will tell! Super Smash Bros Ultimate: The 12 Most Powerful Attacks (And 8 If the control stick is tilted backwards during this time, the character will jump backwards with a different animation than a regular jump. We also use third-party cookies that help us analyze and understand how you use this website. He also has two long projectiles, which becomes effective to carry out attacks from a decent range. On the plus side, spirits have gameplay utility . Smash Ultimate Yoshi has the highest jump ability of all characters, combined with his floatiness and super armor on his double jump, which makes it easier for him to recover. HawkPunch 5 yr. ago. Super Smash Bros. Ultimate: The 10 Most Powerful Moves, Ranked - TheGamer Their learning curve is not difficult and is easy to master as well. Other than that, since he is a big-size fighter, he has a large hitbox. These characters, although capable of some success, generally have the most exploitable weaknesses or lack of overall strength compared to the rest of the cast. Diddy Kong, Joker, Kazuya, Peach, Sheik, Steve, Cloud, Dark Samus/Samus, Lucina, Mr. Game & Watch, Ness, Yoshi. 16 Players. Even though the airspeed of the fighter is above-average, he is pretty slow on the ground. Toward the second half of 2022 leading into 2023, Ice Climbers and Sora began to make waves and appear to be well-positioned to keep improving as time goes on. Super Smash Bros. Ultimate - Who has the Highest Jump? (Jump Tier List The PS3 and Wii U versions of the game were released . Tier Lists - Super Smash Bros. Ultimate Wiki Guide - IGN 15 Best Super Smash Bros. Ultimate Characters To Use - ScreenRant Jump force is measured in units per frame. The Super Smash Bros. world is still reeling from the addition of Tekken's Kazuya Mishima to the roster. Lucas' up smash can potentially K.O. Inkling also uses the ink to slow the opponents movement as she sprays the ground with ink. Mario is a very well-balanced fighter in the game when it comes to switching between offensive or defensive strategies on the fly in a fight. Bayonetta is a fantastic fighter in the B-rank Smash bros Ultimate tier list for close and ranged combat style. Most of his attacks and combos are focused on close combat. Countering some of those strong moves can make it difficult when fighting other people at a high skill level. Ice Climbers use their equipment for offensive and recovery measures. 0.9% (Elwind loop), 2% (Elwind final hit). Megabot Battle Arena is a chaotic robot building & robot fighting game where you build your own destructive robot fighters called Megabot. This Smash Bros Ultimate tier list will cover the best characters as of 2023. In the Settings Menu, go to Controller Settings, where you will find a layout of your current controller settings. Despite being one of the high damaging fighters in Super Smash Bros Ultimate, Ganondorf suffers terribly because of the worst recovery system. All characters can also jump a second time in midair, providing they are not attacking, air dodging, helpless, in hitstun, or have used it already. Most of the hitboxes are associated with Banjo, while Kazooie does not have one except for Talon Trot. Within a few minutes, the game loads successfully and you can start playing the game. Ultimate players will know, things are a little different this time around. On top of that, since Dr. Mario is a small-sized character, he has slow speed compared to his counterparts of the same size fighters. Piranha Plant has a good recovery and stalls it as well using the down special, side special, and neutral special moves. Super Smash Bros. Ultimate - Esports Earnings Who does the most damage in Smash Ultimate? - Quora Best. This page collects community and professional Super Smash Ultimate Tier Lists of the best characters to use in Smash Bros. All trademarks mentioned are the property of their respective owners. Thanks for reading! For the third flashes of brilliance group, we have characters like Falco, Link, Ryu, Greninja, Mii Brawler, and Young Link who have signature representatives who have popped off with them like Tilde, Asimo, and T, but they just dont have the representation/results to let them make a push into A tier. Villager has an above-average knockback attack, and he can KO an enemy if the percentage is more than 55%. . As all Super Smash Bros. Here to tell the stories of gamers by gamers, as we take the next step towards pushing the evolution of esports. Most of his basic to advanced attacks connect well and deal good damage on an opponent. These characters have very simple kits and are super beginner-friendly in terms of skill floor entry. Unfortunately, due to high frames, King Dedede has got a large hitbox that makes the fighter easy to land damage. Theyre the characters that will have a specific Reddit thread for making a good run or upset (which may be appealing for some of you looking for an off-meta main to dedicate yourself to). Most of his attacks have a minimal startup or end lag. So having a tall full hop means having a tall short hop. Lucinas Dancing Blade move offers a great source of damage dealing and combo starter. To catch enemies off-balance, Donkey Kong hits the ground repeatedly, causing a small tremor in the surrounding area. 5 Tips for Dominating in Super Smash Bros. Ultimate She has a tether grab which can be used using both ARMS. are characters that are very hard to get the hang of. 2023], For an added punch of playstyle versatility and fantastic gameplay value, Smash Ultimate packs you. Moreover, their grabs transition well into aerials, lending credibility to their grab game. This is a highly powerful attack from the classic character. A good number of his attacks launch the opponent into the air, giving the fighter more opportunities for the aerial game. 5. Banjo Kazooie, Duck Hunt, Lucas, Pichu, Marth, Meta Knight, Robin. Primary: Pit (OG) (+3 slots) Supports: Walhart (+Super Armor, - Slow Movement) & Victini (+ Hyper Smash ATKs) Little Mac's ground game is on point, so we have to make sure he stays on the ground. Below are characters ranked by the height of their first jump. Peach (Daisy), Zero Suit Samus, Palutenia, Pikachu, Joker, Pokmon Trainer, Pyra & Mythra, Snake, Mario, Wolf, Wario, Shulk, R.O.B, Lucina, Mr. Game & Watch, Pac-Man, Roy, Sephiroth, Min Min, Young Link, Inkling, Chrom, Fox, Sonic, Olimar, Greninja, Ness, Cloud, Diddy Kong, Captain Falcon, Yoshi, Mega Man, Steve, Terry, Link, Ken, Pichu, Sora, Ike, Falco, Bowser, Samus (Dark Samus), Sheik, Wii Fit Trainer, Ryu, Hero, Kazuya, Luigi, Byleth, Marth, Toon Link, Mii Brawler, Rosalina & Luma, Duck Hunt, Bayonetta, Banjo & Kazooie, Corrin, Lucas, Zelda, Villager, Robin, Mewtwo, Meta Knight, Ice Climbers, Mii Gunner, Piranha Plant, Mii Swordfighter, Ridley, Simon (Richter), Bowser Jr, Jigglypuff, Kirby, Donkey Kong, King K. Rool, Ganondorf, Incineroar, Isabelle, King Dedede, Lucario, Little Mac, Dr. Mario, Wo Long: Fallen Dynasty Review Parrying China, Kerbal Space Program 2 Review Failure To Launch, Best KovaaKs Aim Training Routine For Valorant, TFT Meta Comps Tier List: Best & Worst Comps, Guilty Gear Strive Tier List [Update 1.17], World Flipper Tier List: All Characters Ranked [2023], Kings Raid Tier List: Ranking All Heroes [2023], ARAM Tier List: Full Ranking [March. Softhopping is a technique introduced in Brawl in which a character can perform their grounded full hop within a few frames of running off any platform's edges. In an awesome cinematic, the opponent is launched onto Samus's Gunship, Ridley unleashes a Plasma Attack on the ship, and it explodes. Sonic & All-Stars Racing Transformed - Wikipedia Greninja, Hero, Ken, Link, Luigi, Mega Man, Sephiroth, Bowser, Captain Falcon, Chrom, Mario, Mii Brawler, Young Link. Bayonettas throws can also be connected to smash attacks. 3. Ridley is a large-sized lightweight fighter. According to the 60fps videos, it's consistently 3 frames now. Smash Bros Ultimate ModsPichu - A de-cloned Pichu, returning from Smash His blasters are one of the many reasons he is an ideal pick in the game. This group of characters is mostly comprised of secondary/tertiary pocket and counter picks, along with characters that are represented by players that are incredibly good but make you say Imagine if they played a better character instead. Missing Vowel Minefield: Super Smash Brothers. 3) Little Tank. He has decent agility in the air and on the ground. Olimar uses five different kinds of Pikmin to confuse opponents. Performing a softhop disables this mechanic, causing full hops to behave the same way as midair jumps and full hops prior to Ultimate. Ultimate, but most boil down to . PGStats shared an extensive chart on . She has pretty functional zoning abilities and a useful counter-attack. On the other end, we have Incineroar, King Dedede, and the Belmonts who make us wonder how good Skyjay, Atomsk, and Dom would be playing top tiers. The DLCs are expanding the character roster, and as a result, new fighters are being added every year since 2018. His fighting style heavily relies on combos, and he has great mobility on the ground and reasonable aerial control. The major difference between them is the fact that Pit has weaker but more agile and controllable arrows. The country needs best transforming robot superheroes as flying elephant robot rampage: grand robot war to dismantle the futuristic robot battle with . Enroll in battlebot style robot . However, she does not consumes ink whenever she super jumps. Due to his low height, he can avoid most of the incoming attacks pretty quickly. Winning matches online and offline is not challenging while playing with these fighters in Super Smash Bros Ultimate. With over 80 total fighters from every Nintendo franchise you can think of, tons of stages and game modes to choose from, online and local play, and continual updates, it will likely remain the definitive edition of Smash Bros. for years to come. Note that these are meant for players who are playing Ultimate as their first Smash or platform fighter. The 10 Best Smash Ultimate Spirits - TheGamer 8. 1349-7627-3646. She can buff her damage whenever she inks an opponent and later deals extra damage. There are also 2 different methods of performing these jumps. Little Mac is a heavy hitter but does not take enough punch from the opponent due to its low weight. All the fighters that come in the B-tier category perform more or less close to A-tier characters. However, Ice Climbers lack good horizontal air movement. In Melee, characters with faster jump squats can also perform faster wavedashes, but the window of timing is also reduced, requiring more precise inputs from the player. Ultimate introduced a mechanic in which the first few frames of a fighter's full hop are sped up, causing them to reach their maximum jump height sooner. As a DLC fighter, Byleth fighters have got strong offensive and defensive game. A much-requested fighter by the fans, Ridley finally joins us in Super Smash Bros. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. For this reason alone, he is an excellent pick when it comes to zoning opponents. For a swordfighter, Roy is an excellent pick in Super Smash Bros Ultimate. All the fighters coming under C-tier are below-average performers in the game. Other than smash attacks, he does not have a good number of kill options. Moreover, his combos are given an advantage by Arsene, which effectively increases Jokers overall damage. Ganondorf suffers from ranged attacks as well, and to attack an enemy, he must rely on close combat only. 2% (close), 3.5% (mid), 5% (mid-far), 6.5% (far), 0.8% (hits 1 5, uncharged), 8% (hit 6, uncharged), 1.9% (hits 1 5, fully charged), 19.2% (hit 6, fully charged). Palutenia is an excellent fighter for a zoning playstyle. He is also very high in weight which increases his chance of survivability a tad bit better than other lightweight fighters in our D-ranking fighters in our Smash Ultimate tier list. They have complex combo mechanics, and most, if not all, attacks are not effective as well. Samus has great recovery as he can tether the surface. Honestly, you can grab this spirit pretty . He also does not do well in aerial capabilities due to limitations such as a short jump height and slow double jump. The most significant attribute about this fighter is that his hitbox is considerably small compared to other fighters falling in the same category. Right below A-tier is our B-tier, which we have as still being lower high tier. Sora is a great addition as the last DLC character in the SSBU tier list. Run Speed List: Run Speed (Dash Speed) Ranking of All Characters Ultimate Is Already The Best-Selling Fighting Game In The History Of Fighting Games. One of the few good things about King K. Rool is that, like Bowser, he too has the highest weight in Super Smash Bros Ultimate. He can be edge-guarded pretty easily, making him vulnerable to incoming combo attacks. Just take a look at a tournament from locals to majors and youll see a large amount of representation of Palutenas, R.O.B.s, Roys, and Wolfs. The first category has characters like Rosalina& Luma, Sora, and Mewtwo who are associated with great players like Dabuz, Kameme, and Wadi but are typically chosen for specific matchups in bracket (or however Wadi is feeling that day). Over time, pro players and Anyone who is close to Lucas for a few seconds is going to get hit and they will feel it. Wolf is another excellent fighter in the S-rank Smash Ultimate tier list. Be sure to check back, especially around new patches, for updated rankings for the best Smash Bros Ultimate characters. Blizzaga: 2.4%/3.6% (particle), 1.8% (melee). Toon Links throw is arguable the strongest in Super Smash Bros Ultimate. Lucas is not only an agile fighter but also deals heavy damage on an opponent. These cookies do not store any personal information. Not only is he a great brawler in the game, but he also has a decent grab range. 15% (no bounce), 11.25% (first bounce), 8.4% (second bounce), 0.4% (hits 1-21), 9.5% (hit 22); 17.9% if all hits connect, 23% (leg), 25% (foot), 26% (reversed, leg), 28% (reversed, foot), 19.5% (aerial, leg), 21.25% (aerial, foot), 22.1% (reversed aerial, leg), 23.75% (reversed aerial, foot). Sonic has the fastest dash speed in Super Smash Bros Ultimate. 25. Like Kirby, Jigglypuff is also another lightweight fighter who is easy to KO. He is also an excellent pick when it comes to edge-guarding. If used right, he can confuse enemies using his swift movement speed and combo mix-ups. Ready to be the next CHAMPION? However, even though King K. Rool has got belly super armor, it does not resist the grabs. Just like in Minecraft, Steve can craft and gather materials in Super Smash Bros Ultimate as well. Marth has got a variety of combo attacks to pressure an enemy. Lower body exercises 6. List of major Super Smash Bros. Ultimate tournaments Moreover, he is the perfect fighter to learn and master the game for beginners and professionals. Super Smash Bros. Since R.O.B has a very high weight by design in the game, giving the robot extra recovery makes it a great fighter in the game. Using his Hydro Pump, he covers the vertical distance and the horizontal distance via Shadow Sneak. Moreover, not all fighters play out the same, and that is why we have curated the SSBUtier list or Smash Bros Ultimate tier list to categorize the fighters based on their performance in the game. Like Kirby, Meta Knight, too, has got six jumps with not enough overall height. He can jump six times in the air, but the overall height achieved by the jumps is not decent. Inkling is another great fighter in the A-ranking Smash Ultimate Best characters. Brawl added a jumping mechanic known as footstools. Other than that, Wario has excellent air acceleration and a good movement speed. If the control stick or jump button is released during this time, then the character short hops. Kirbys Sing and Rest are two effective means to KO an opponent if the fighter has a high percentage. Terry is a heavyweight fighter in the A-rank Smash Ultimate tier list. Ultimate is a crossover fighting video game for the Nintendo Switch.Players control one of over 80 characters drawn from Nintendo and third-party game franchises, and try to knock their opponents out of an arena. Mega Man can also mix up a variety of multi and single-hit attacks. Pokemon Trainer is another excellent pick when it comes to confusing opponents by dealing unpredictable moves. Sora is positioned as somewhat of a zoner with strong anti-air capabilities. This totals to 12 different ways to jump, with all possible combinations of each having different heights. In Ultimate, softhopping has an additional effect on full hops. Mii Brawler is much better than other Mii fighters, and that is why he sits in the B-rank SSBU tier list. This can be done even when all midair jumps have already been used. Other than that, he has very high weight, making it difficult for an opponent to launch King Dedede into the air. Something we always want to stress with our tier lists is that in the vast majority of cases, the player will matter more than the character.. At the end of the day, make sure to choose the character(s) that you have the most fun with and will be the most . Steve is a DLC fighter in Super Smash Bros Ultimate. After Steve, hes the most requested banned character. Despite speeding up the combat, Ultimate leveled the playing field for the different classes, with K. Rool and Bowser not requiring ten hours to perform a jump. It results in characters being able gain more height in less time compared to Smash 4, often having 1.5-3 the starting speed and reaching the same heights a few frames faster. Mario jumping in Super Smash Bros. Melee. Sonic & All-Stars Racing Transformed is a kart racing video game developed by Sumo Digital and published by Sega.It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. He is also a heavy-weight fighter which is good for increased survivability. Here are five essential tips for playing like a pro in Super Smash Bros. When it comes to ranking Super Smash Bros Ultimate fighters, we understand that everyones viewpoint differs. Moreover, Kazuya excels when grounded thanks to his excellent movement options, including Crouch Dash. Pac-Man is a pretty agile fighter on the ground as well as aerial. Despite the great usage of the whip for the recovery, Simon does not have a lot of setups to recover. All characters can also jump a second time in midair, providing they are not attacking, air-dodging, helpless, in . Genshin Impact Logic Puzzle Quiz. Here are our rankings for the best Smash Ultimate characters: Here is an infographic version if youd prefer to see character icons rather than a text list: Something we always want to stress with our tier lists is that in the vast majority of cases, the player will matter more than the character. Moreover, he also has a pretty bad recovery if his percentage is not high. Total: 46% (front opponent), 36% (other opponents), 6% (hit 1, early/late, body), 3% (hit 1, late, arms), 4% (hit 2; early) 5% (hit 2; late), 2.4% (each bite), 5% (throw), 0.6% (self-heal), 13% (eating explosive), 3.6% (explosive self-damage), 10% (tackle), 20.8% (successive hits; 1.3% each), 12% (fart), 10% (release), 52.8% (total), 10% (clean foot), 8% (clean leg/late foot), 6% (late leg), 10% (punch), 0.8% (hits 1-18), 15% (ending), 6%-35%, 36%-50% (fully charged), 10% recoil (fully charged), 4.3% (cherry), 6% (strawberry), 7.5% (orange), 9.5% (apple), 12% (melon), 9% (Galaxian), 7.5% (bell), 16% (key), 3% (point-blank range), 2% (mid-range), 1.3% (long-range), 3% (trapping hit), 30% (lasers), 10% (end), 8% (uncharged), 50% (fully charged), 10% recoil (fully charged), 0.3% (above ink tank line), 0.2% (below ink tank line), 0.1% (almost empty), 16% (ink, bristles), 14% (ink, handle), 12% (no ink), 1% (trapping), 3% (hits 1-14), 2% (hit 15), 15% (final), 4.8%-13.8% (peanuts), 3% (close range), 23% (explosion), 1% (startup loop), 2% (per collision), 20% (final hit), 15% (collateral final hit), 10% (launch/ending explosion), 8% (grounded clean), 6% (grounded late), 6.4% (aerial clean), 4.8% (aerial late), 6% (Limit Break hit 1), 4.8% (Limit Break aerial hit 1), 2% (Limit Break hits 2-6), 1.6% (Limit Break aerial hits 2-6), 3% (Limit Break hit 7), 2.4% (Limit Break aerial hit 7), 3% (hit 1), 2% (hit 2 center), 3% (hit 2 hilt), 4% (hit 2 tip), 12% (hit 3 tip), 13% (hit 3 non-tip), 4% (hit 1), 7% (hit 1 aerial), 2% (hit 2), 4% (hit 3), 18% (low), 20% (mid), 22% (tip), 2 damage (reflected projectiles), 3%-10.8% (uncharged), 1.0% (fully charged looping hits), 9% (fully charged final hit), 10% (launch), 10% (ascent), 0.1875% (Red Bulborbs), 10% (descent), 12%/10% (explosion), 8% (tapped), 9% (held), 10% (aerial tapped), 11% (aerial held), 6% (Power Geysers 1 & 2), 18% (Power Geyser 3), 6% (Power Dunk, Buster Wolf hits 1 & 2), 10% (final hit), 1% (dash), 4% (headbutt), 30.428571% (cutscene), 13% (last hit), 25% (grounded), 28% (grounded reverse), 22% (aerial), 25% (aerial reverse), Firaga: 5.6% (clean), 5.2% (mid), 4.8% (late), 7% (short distance), 6% (medium distance), 5% (long distance), 10% (air), 0.7% recoil, 0.3% (6 hits during startup), 1% (initial hit), 1.6% (loop), 21% (launch), 3.2% recoil (startup), 0.2% recoil (loop), 3.5% recoil (launch), 8% (clean, bent leg), 6.5% (clean, leg/ late, bent leg), 4% (late), 4.5%, 5%, 5.5% (Standard), 5.625%, 6.25%, 6.875% (Input), 1.2% (hits 1 13), 13% (hit 14), 1% (initial hit), 3.2% (hits 1 4), 4% (hit 5), 4.3% (hits 6 10), 7% (hit 11), 11% (clean foot), 9% (clean leg), 6% (late), 4% (uncharged), 12% (fully charged), 6% (uncharged, two arrows), 18% (fully charged, two arrows), 2.1%-3.9% (thrown arrow), 6% (clean sweet spot), 5% (clean sourspot), 4% (late sweetspot), 3% (late sour spot), 1.5% (per needle, close), 0.8% (per needle, far), 1% (dashing hit), 2% (first hit), 3% (hits 1, 2, 4-6, 8-10, 12, 13), 2% (hits 3, 7, 11, 14), 12% (final), 10% (hit 1), 9% (hit 2, clean), 8% (hit 2, late), 1% (charge loop), 0.5% (fringe loop), 1.5% (thruster, main loop), 2% (main loop; point blank, long range), 2.5% (contact blast), 8% (fringe blast), 10.5% (main blast), 3% (trapping hit), 30% (Arwings), 10% (end), 14% (clean body), 11% (clean blade), 9% (late), 10% (uncharged), 35%/28%/26% (fully charged, first pillar), 31%/25% (second pillar), 27%/22% (third pillar), 5% (hit 1), 3% (hit 2), 2% (hits 3-15), 5% (hit 16), 4% (hit 17), 10% (hit 18), 19% (early, clean tip), 22% (clean blade), 11% (clean fist), 9% (clean arm), 8% (clean body), 6% (late), 11% (ground), 12% (ground upwards), 10% (ground downwards), 10% (air), 11% (air upwards), 9% (air downwards), 8% (init), 2% (center first hit), 0.8% (fanning loop hit), 1.2%/1%/0.8%/0.6% (center loop hit, close to far), 10%/8.5%/7%/5.5% (center final hit, close to far), 18% (blade), 16% (body), 36% (Critical Hit blade), 32% (Critical Hit body), 2%/2.2%/2.5%/3% (medium silhouettes; based on position), Rosalina: 10% (front), 8% (back), 7% (late), 1% (trapping), 2.8% (hits 1-14), 2% (hit 15), 14% (final), 8%/9% (uncharged), 22%/24% (fully charged), 2.5% (hits 1-3), 3% (hit 4), 10.5% (total), 1% (landing), 10% (lash), 20% (shockwave), 15% (ending), 14% (base), 15% (tip), 1.5 (reflected projectiles), 7% (light pillars, base), 2% (light pillars, tips), 34% (whirlpool), 0.5% (charging loop), 11% (spear base), 12% (spear center), 16.7% (spear tip), 5% (hit 1, base), 10% (hit 1, tip), 2% (throw), 5.4%-3.8% (egg), 2.4% (Breegull Blaster hits 1-6), 1.6% (Breegull Blaster hits 7-12), 0.8% (Breegull Blaster hits 13+), 10% (explosion), 1.8% (shots), 1.8%-4.4% (contact), 5% (flock of ducks), 10% (gunmens initial shots), 24% (gunmens final shots), 6% (ending), 3% (trapping hit), 27.6% (flurry attack), 10% (launch), 12% (clean sweet spot), 9% (clean sourspot), 6% (late sweetspot), 4% (late sourspot), 5.5% (Thunder), 11% (Elthunder), 6% (Arcthunder, hit 1), 2.4% (Arcthunder, looping hits), 8% (Arcthunder, finisher), 2.6% (Thoron), 2% (trapping hit), 3% (initial hit), 1.3% (hits 2-21), 18% (final hit), 45.5% (entire), 10% (collateral loop), 15% (collateral explosion), 12% (clean sweet spot), 9% (clean sour spot), 6% (late), 2.5% (hits 1-4, front), 1.5% (hits 1-4, back), 5% (hit 5), 2% (hits 1-3), 5% (hit 4, close), 4% (hit 4, tip) 1.25 (reflected projectiles), 7% (initial vacuum), 3% (subsequent vacuum), 60% (main), 1.3% (mini laser loop), 1.8% (big laser loop), 5% (final hit), 13% (peak, rising), 11%/9%/7% (iceberg), 16% (Polar Bear), 5% (Condor), 10% (uncharged), 7% (uncharged late), 20% (fully charged), 14% (fully charged late), 4.5%-5.6682692% (clean), 3.5%-4.4086542% (late), 1.8% (shockwave, close), 2.4% (shockwave, mid), 3% (shockwave, far), 14% (held), 18% (thrown, early), 13% (thrown, late), 4% (cage), 5% (high jump landing), 5% (fire, caged), 3% (fire, collateral) 20% (cage slam), 13% (Kannonball), 12% (throw), 17% (relaunched Kannonball), 3% (stomp), 10% (tackle), 25% (energy beam), 10% (ending), 10% (uncharged), 28% (tenth wind-up/fully charged grounded), 25% (tenth wind-up/fully charged aerial), 12% (initial hit), 1.2% (rapid hits), 14% (final hit), 61.9% (maximum), 12% (forward, up), 13% (back), 11% (down), 10% (clean), 8% (mid), 6% (mid-to-late), 4% (late), 3% (stun), 5% (hit 1), 2.5% (hits 2-9), 16% (hit 10), 8.5% (sourspot), 10% (sweetspot), 7% (late), 12% (spit), 1.5 damage (reflected projectiles), 8% (hit 1), 1.8% (missiles), 20% (hammer hit), 10% (last hit), 16% (early hammerhead), 25% (late hammerhead), 18.5% (handle), 11% (shockwave), 10% (collateral loop), 15% (collateral explosion), 50.5% (entirety), 17%/13% (clean hit 1), 12%/10% (late hit 1, hit 2), 11%/9% (hits 3-4), 10%/8% (hits 5-6), 8%/6% (hits 7-8), 3% (start-up), 2% (initial grab), 7% (hit 1-4), 12% (throw), 4% (early), 6% (mid), 8% (late), 10% (latest), 7% (hit 1 clean), 5.25% (hit 1 late), 12% (hit 2 clean), 9% (hit 2 late), 30% (ground), 37% (ground reverse), 38% (aerial), 40% (aerial reverse), 12%/10%/8% (uncharged), 10%/8% (uncharged reversed), 30% (fully charged), 28% (fully charged reversed), 35% (KO Uppercut), 13% (aerial KO Uppercut), 3% (beginning), 2% (late beginning), 59% (entirety).